Skip to main content

Posts

DTE Lecture #10

 The lecture where we cover details of texture coordinates scaling and rotation
Recent posts

Calculation and graphics work (Operations on texture coordinates )

Assignment presentation Share the link to your GIThub repo through this form . Make sure the repo contains a paper presenting your assignment The practical assignment has to reside in a branch named CGW . Operations on texture coordinates Scale and rotate a texture around a user specified point. Requirements Reuse texture mapping from Control task. Implement texture scaling (texture coordinates) scaling / rotation around user specified point- odd variants implement scaling, even variants implement rotation It has to be possible to move the point along the surface (u,v) space  using a keyboard. E.g. keys A and D move the point along u parameter and keys W and S move the point along v parameter. Report Prepare a digital  report that holds: a title page; a chapter describing the task (1 page); a chapter describing theory (2 pages); a chapter describing the implementation details (2 pages); a chapter of user's instruction with screenshots (2 pages); a...

DTE Lecture #9

 The lecture that covers texturing filtering modes Lecture material

DTE Lecture #8

The lecture where we study software engineering of texture mapping  Переклад українською

Control task (Texturing)

DTE Lecture #7

  The lecture where we discuss multitexturing and normal maps Переклад українською

DTE Lecture 6

     The lecture where we cover Fixed Function Pipeline (FFP) Переклад українською Частина 1 Частина 2 Частина 3